Resume

download pdf

Relevant Experience

university of utah Software DEVELOPMENT core
2025 (ONGOING) | SLC, UT

UI/UX Designer

STAKEHOLDERS: researchers, programmers, designers, artists, patients
  • Audited Software Suite for accessibility and brand identity, and provided functional prototypes with necessary changes clarifying their brand with UX
  • Used info arch to provide redesign wireframes with more intuitive user flows and provided custom UI assets matching brand identity
  • Created full HUD design with blend of diegetic and non-diegetic UI integration, using motion graphics to demonstrate design direction and integrating their theme into the game play naturally
university of utah Human genetics
2023 (ONGOING) | SLC, UT

Software Engineer

STAKEHOLDERS: molecular medicine department, human genetics department, researchers, clinicians, programmers, admin, artists, students
  • Set up headless CMS to manage 20+ lab websites, relieving alarm fatigue in admin staff and increasing usability in maintenance of digital assets
  • Brought all department managed digital assets up to ADA and WCAG 2.2 AA standards of federal accessibility requirements for university compliance
  • Built custom websites directly for lab teams, guiding their vision with design thinking and front-end development directly into server dockers
university of utah game jams
2023 -2024 | SLC, UT

UI Designer

Stakeholders: game designers, programmers, artist, sound designers, producers
  • Leading UI designer role for menus, developed a style guide for color, shape language and menu flow patterns, implemented these features in the 48-hour time frame
Garvan institute of medical research
2019 (FEB-JULY) | SYDNEY, AUS

3D Animator

STAKEHOLDERS: Hinckley Internship, Biochemical researchers, data visualization programmers, patients, medical students, post docs
  • Researched effective ways to visualize complicated tumor mutation for patient education, overall improving medical literacy against cancer misinformation
  • Customized 2D/3D assets design of extracellular matrix and pancreatic cells for AR and Web interface, allowing researchers to use more complex data models
  • Articulated the creative and technical aspects of biomedical animation in research, educating 100 + researchers on effective communication with graphics

Skills

Human Factors Engineering
Human Computer Interactions
Accessibility UX
Design Thinking
User Experience Design
User Interface Design
Information Architecture
Front-End Development

Deliverables

User Flows
Wireframes
Accessibility Audits
Rapid Prototyping
Data Visualization
Usability Testing
Graphic Design
Concept Art
Motion Graphics
HTML/CSS/JavaScript

Software Tools

Figma
penpot
Adobe CC (Ps, Ae, Ai, Pr, Id)
Affinity Designer
wordpress - Elementor
webflow - Lift Kit
Intuiface
Autodesk Maya
Unreal Engine
Procreate
Trello

Education

university of utah
SLC, UT

Bachelor of Science in Medical Animation